Quad Kiting Velious

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Saum's Guide to Quad Kiting Velious - Project 1999 Wiki

    Sep 09, 2019 · If you are just cutting your teeth when it comes to quad kiting the Ulthorks and Walruses are a great set of mobs to learn on. You will find that Eastern Wastes has plenty of room to quad along the walls and ocean front. For the Ulthorks in the northern part of the zone you will find gathering and quading very easy.

Druid all-in-one guide by Gaviilan - Project 1999 Wiki

    Dec 03, 2019 · In order to do a quad kite safely, you need to be level 36 or higher and have at least 175 Wisdom or you will run out of mana before finishing the mobs. Quad-kiting before level 36 is fairly difficult, but it can be done. But for the purposes of this guide, I will focus on the level 36+ quad kite. Places to Quad Kite

The Intrepid Wizard's Guide - Project 1999 Wiki

    Jan 18, 2019 · Quad-Kiting is a technique where you round up four of the same speed and preferably the same type/class of mob in to a tight group, then snare them with an AoE snare. To pull this off, you need to be able to kill all of those snared mobs before the snare wears off.

Comprehensive Quad-Kiting Locations Guide

    Nov 12, 2002 · Greetings Wizards of Graffe. I have spent many hours studying your writings here in this forum and am really impressed with the vast amount of knowledge you all possess in the area of "quad kiting". I feel all of the classes have their advantages (Clerics can always find groups, Enchanters have a license to print money w/ C3, etc...) I feel one of our biggest advantages is our nearly ...

EQ:Quint Kiting :: Wiki :: EverQuest :: ZAM

    Apr 26, 2019 · Quint Kiting is effectively an upgraded form of Quad Kiting, taking advantage of new druid area-of-effect spells which were introduced starting at level 91. These spells are able to strike FIVE monsters at the same time.

Quad Kiting for Beginners [Lower Level primarily] - The ...

    Dec 19, 2012 · Have the rounder-upper snare each mob twice, and do one cast of the quad spell, before the second person joins in. Pulling agro shouldn't be a big deal then. If it is, just have the second person follow the first, so even if you do pull agro, the mobs are still going in the same direction.

Player Guides - Project 1999 Wiki

    Jun 03, 2020 · Druid Charm Kiting Guide by Angelhawk [p1999] Druid Leveling and Item Hunting Guide by Mefdinkins [p1999] Druid all-in-one guide by Gaviilan [p1999] Saum's Guide to Quad Kiting Velious [p1999] Druid Levelling guide by Verdir [p1999] Nashlyenin's Druid Guide to Kedge Keep [p1999] Enchanter . Xornn's Guide to Enchanting; Xornn's Enchanter Spell Guide

Project 1999 - Druid Solo Guide?

    Quadding: You can quad anywhere you can outrun mobs. Make sure they have simlilar run speeds and are not casters. Best place in Velious is Cobalt Scar for gem drops and wyvern hides, as long as you have COV faction.

Wizard quad kiting questions - Teal : project1999

    Can honestly say never quadded a Kunark zone back in classic > velious days. SK pretty much anything BB dwarves Rathe mts giants OOT cyclops Spectres (various) Various city guards. Velious is the continent that really replaces most classic quads. Kunark’s claim to quad fame is raptors in TD

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